![]() ![]() The best PvP moments happened naturally within the world, such as randomly meeting a stranger at the Laguna Seca circuit and deciding to race for a few laps, and that kind of thing is what this new DLC tries to capture. You’d drive around while waiting for lobbies to fill up, or you’d rely on randoms to help in co-op if you were willing, again, to wait for someone to join. With The Crew essentially being an MMO, its multiplayer content never really amounted to much before now. Luckily, the best part of Calling All Units has nothing to do with the story content. And when almost every one of those missions consisted of “chase down this guy” it wasn’t exactly filled to the brim with variety. The only reason it took me over five hours to complete the missions was because at least three or four of those hours were spent grinding out enough money to pay for a Circuit spec police car for the few missions I had remaining. Unfortunately, the actual story content is also quite spartan, with only twelve missions on offer that each last under ten minutes, most under five. Beyond setting the scene for why you’re driving at silly speeds around the country, or why you’re a cop chasing down criminals (although that probably doesn’t need an explanation), any kind of narrative barely needs to exist. But the story isn’t really particularly necessary anyway. I’m not sure that any voice actress could have done much with the garbage on offer. Now, I’m not entirely convinced that’s all down to the voice work, as the script for Clara’s part is about as one-dimensional as possible. Unlike the main game though, this story is as bare bones as you can get, complete with some of the most phoned-in voice acting I’ve ever heard in a game. You play as upcoming cop Clara Washington, tasked with taking down a new gang, the Harvesters. Of course, like the main game, there is a story to this DLC. It’s a neat idea, despite its obvious unoriginality, and chasing down other players in your police-issue Nissan GT-R can be tremendously fun. With Calling All Units, Ivory Tower attempts to add a sense of Need For Speed: Hot Pursuit to this world, including various special abilities to either help escape the police, or help the police capture criminals. That said, simply going for a drive in the completely open, always-online world is still a fairly relaxing experience, and it’s littered with little challenges to keep you occupied for quite a while. Driving around a full representation of the US was a great concept, and one that could genuinely be fun, but ultimately its off-road physics were far too unrealistic and its chase AI was a joke. The Crew was a hit-and-miss game right from the start. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |